here are some samples from "Sacred":

cinematics


download intro (2.20 min)


download ECTS2000-trailer (1.20 min)



ingame-characters

several ingame characters I created for the german RPG "Sacred" (formerly Armalion)...
(design, modeling, texturing, rigging)
- avarage polycount of 2000 triangles (except the dragon, it has about 3000 triangles)
- one 512x512 32bit texture each (except the dragon, it has one 1024x512 32bit texture)



- monsters -

flight lizard

download rotation

harpie

download rotation

ogre

download rotation

orcs

download rotation

minotaur

download rotation

troll_A

download rotation

troll_B

download rotation

skeletons

download rotation

ghosts

download rotation

zombies

download rotation

gigant spider

download rotation

tatzelannoy

download rotation

gargoyle

download rotation

ghul

download rotation

mummy

download rotation

dragon

>download rotation



- heroes -

magicians

download rotation

warriors

download rotation

elves

download rotation

phex-thiefs

download rotation

dwarfs

download rotation

druids

download rotation



- npcs -

thiefs

download rotation

noble

download rotation



- animals -

wild boar

download rotation

wolfs

download rotation

working animals A

download rotation

working animals B

download rotation

red deer

download rotation



- demons -

flight demon

download rotation

big demon

download rotation